Digital Foundry wrote:
At the recent SIGGRAPH 2010, LucasArts coder Dmitry Andreev showed off a quite remarkable tech demo based on work he carried out during the development of Star Wars: The Force Unleashed II. In a video demonstration running on Xbox 360, he showed the game operating at its default 30FPS, but then seemingly magically running at 60FPS - with no apparent graphical compromises aside from the removal of motion blur.
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On a general level, there's a reason why most console games operate at 30FPS as opposed to the more preferable 60: the more time a developer has to render a frame, the more complex and rich it can be. But what if a mixture of clever tech and exploitation of human perception could be used to create a 30FPS engine that looks like it's running at twice the speed?
This fan created blog is where Star Wars fans and Hardcore Gamers can discuss The Force Unleashed II! The Game is avalibble now for Xbox360, PS3, Wii, DS and PC. Get the Endor DLC for only $1 on PS3 & Xbox360 The game has been Officially rated T (Teen) for Mild Blood and Violence.
Saturday, August 28, 2010
LucasArts' 60FPS Force Unleashed II tech demo
Eurogamer.net
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