Saturday, October 30, 2010

The Force Unleashed 2 Review *Minor Spoilers*

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The Force Unleashed 2 has been released to the world and it seems to have stirred up a lot of controversy. While there are mixed opinions about the game, one question remains...Is Starkiller a Clone or Not? It seems its up to you to decide.
*Minor Spoiler* Opening Crawl

"The galaxy is on the brink
of civil war. Inspired by the
sacrifice of DARTH VADER's
secret apprentice, a ragtag
rebel alliance plots to overthrow
the evil GALACTIC EMPIRE.

Imperial forces in relentless
pursuit of the Rebels have
captured the Jedi Knight
RAHM KOTA. Its general lost,
the Alliance fleet has vanished.

While the Empire searches for
the Rebels, Darth Vader
has put a dark plan in motion
that will bring an end to
his apprentice's legacy...."

 Story 7/10
The Force Unleashed 2 begins with Vader arriving on the planet Kamino. He has been very busy, trying to perfect a clone of Galen Marek (aka Starkiller who died at the conclusion of the first game). In this game, you play as a "Imperfect Clone" who escapes from Vader on a wild goose chase to find Juno Eclispe. There are four chapters of the game broken down into nine levels. They stream together in a vibrant fashion and provides a very short and rushed story. The first game spanned over a few months, in the sequel everything could have transpired in 2 weeks. Lacking proper introduction and having no fleshed out details, to the many fans the story will be a disappointment. The ending however is different, containing a well thought out exciting cliff hanger which will leave true fans screaming for a third game. (While the fanboys will disagree, the ending is indeed amazing)  Having read the script the plot for this game looks and sounds great on paper. However, it isn't as compelling and immersible as the first game, which won the Writers Guild Award. The game is presented like a movie. The excellent voice acting and extraordinary cinematic make it worth while. If you treat it as a continuation of the first game, instead of a stand alone title, you may enjoy it more.

Gameplay 8/10
Lucas Arts has fixed most major issues in this sequel. The camera is less problematic, there are hardly any loading times, lightsabers dismember and decapitate, and contains less glitches and bugs. With an abundance of lightsaber combos, impressive visuals and epic boss battles, The Force Unleashed II delivers in this department. If you don't blow through the game on easy mode, it will last you between 6-10 hours. However the game is still short compared to others. The challenge maps (and possibly DLC in the future) add some sense of replay value. If you take the time to collect  all the holocrons, read the data-bank entries, win every platinum medals in the challenge mode, and score every Achievement or win the Trophies you will have made the game worth your money. Otherwise you will feel ripped off due to the short story.
While there are only three somewhat repetitive boss battles, the intense graphics and epic finishes make them all the better. Except the Titan/Terror Walker which was a disappointment. In the E3 Trailer Starkiller stops the driod's laser with his bare hands, zaps it with Sith Lightning, cuts off its legs, stabs it several times before splittting the giant droid in two. In the actual game, the Droid has shields, which require you to lift four pylons to make a distrupter to bring down the shields in order to hurt the Titan. Afterwards you have to replace the batteries to turn the disrupter back on, all while fighting several annoying enemies.

Verdict. 7.5/10 Rent if you are undecisive, buy if you are a loyal fan.
 While this may be a generous score, the game does deliver! The only main problem is the short rushed story and irrelevent cameos. After playing the game  you will have the feeling that Lucas Arts only finished half of what they set out to accomplish. There were several gameplay elements that were either removed or unused that could have made a difference. Force Fury and Mind Trick took a back seat while the powers from the original game stole the glory. Yoda and Boba should have remained secret cameos. Juno and Starkiller are hardly together, which was the goal of the game. General Kota's voice gets annoying and overdramatic later in the game and Proxy needs a make over. Overall Star Wars The Force Unleashed II improved upon the first game but didnt live up to all the expectations. Every Star Wars fan needs to play the game at least once. While the plot is skimpy, it does indeed gives a new perspective to Episodes IV-VI. Lucas Arts managed to make Vader the ultimate villian like he was in Empire Strikes Back, his character was spot on! In fact, Haden Blackman( who conveniently left to start his own buisness a few months ago) was correct when he compared TFU II to ESB. It makes you feel a little uneasy and not sure what just happened, but in a good way. Vader had more control and did how he pleased, Boba Fett does his bounty hunting, the protaginist goes to Dagobah to meet with Yoda, and they both have a cliff hanger ending with an important figure being captured.....*Spoiler* The Force Unleashed 2 is a solid game, it's not the greatest, but still very enjoyable .


Let's just hope Lucas Arts continues to listen to the fans (a little more this time) and make The Force Unleashed III....pray they don't treat the third game like Return of the Jedi and have Ewoks ruining everything. Or that could just be DLC...(Rumor)
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Friday, October 29, 2010

The Force Unleashed II Facebook Application

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"Star Wars: The Force Unleashed II Facebook Application – Escape from Kamino

Lucas Arts and Activision are proud to announce the launch of the official Star Wars: The Force Unleashed II Facebook application. This new retro styled game called “Escape from Kamino” follows the opening sequence that many TFU fans have played already in the TFU2 demo, at the same time tapping into the viral nature of Facebook by allowing you to challenge your friends and other players internationally.

Within the game you can choose to play as lead character Starkiller and attempt to escape the clutches of the Evil Empire, or become Boba Fett and hunt for the cloned Jedi knight.

This 16 bit stylised game takes the retro feel of classic games gone by, and successfully recreates that Star Wars feel that many know and love. Even the application sound track is reminiscent of the Super Star Wars series.

Star Wars fans, casual and hardcore gamers alike are sure to become addicted to this fast paced action runner."
The Facebook game Escape from Kamino forms part of the marketing campaign for Star Wars: The Force Unleashed II which is has been released in all parts of the world!

http://apps.facebook.com/escapefromkamino
http://www.facebook.com/starwarstheforceunleashedII









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Tuesday, October 26, 2010

The Force Unleashed 2 Has been Unleashed!

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The wait is over! The Force Unleashed 2 is in stores now!!!

Is it a Flop or Not? Wait and see in the reveiw coming by the end of the week!

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Friday, October 22, 2010

Star Wars: The Force Unleashed II WebDoc: Platforms

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7 Things You Should Know About TFU II

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From watchmojo.com
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Wednesday, October 20, 2010

Star Wars: The Force Unleashed 2 Epica Trailer(Fan Made)

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Xbox 360 & Playtation 3 Avatars

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Playstation Home Avatar

Xbox 360 Avatar
From Facebook
To coincide with the release of Star Wars: The Force Unleashed II, we're releasing tons of new avatar items for Xbox and PlayStation!

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Tuesday, October 19, 2010

TFU II Challenge Mode & Inside Look at the Story!

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From Metacafe.com

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David Collins Interview

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Playstation.com has posted a new interview with the lead sound designer .
Feel the Force of Star Wars with David Collins, lead sound designer at LucasArts.

After working on Star Wars: The Force Unleashed, what's the most exciting thing about coming back to work on the sequel?

The story is really cool to me. Having the chance to revisit those characters, take them in a new direction and deal with the mystery behind cloning in the Star Wars universe. Cloning has always been a bit of a mysterious subject; can you clone a Jedi, for example? Has it ever been done? Maybe, but not successfully - and what does that mean for Starkiller and his psyche?

It's a much more personal story than the first game, which was about redemption after Starkiller started off as a rebel hunter. In the second game the hunter becomes the hunted and you're a fugitive, running from Darth Vader.

Was it a nice surprise to see such a positive reaction to the first game?

It was - when you work on games you always do your best job, whether it's a huge hit or not... I've worked on games which some people have never even heard of! Everything about The Force Unleashed was a very challenging experience. I remember feeling that if we pulled it off then we could do anything, and would love another shot at it - which we got in the sequel. And watching people's reactions is just fantastic.

Did you feel any pressure in being part of the massive Star Wars franchise?

Absolutely. I'm a huge Star Wars fan and gamer, so putting those two together puts a lot of pressure on because I know what I want to hear and experience as a gamer. The Star Wars games I played when I was a kid inspired me to want to join LucasArts, and once I was there I wanted to do a great job.

There's a lot of pressure when you're working on one of the most famous franchises in the world but you have to love it and we certainly do.

What sort of challenges did you encounter working on the game?

Obviously we wanted to up the ante in a lot of ways in The Force Unleashed II. The first thing we wanted to do was go back and address a lot of the feedback from the first game. We put in a new rendering and graphics system, improved the targeting and camera viewpoint for the player, improved the Artificial Intelligence and, all across the board, we went for a better, more focused experience.

It's really coming together - it looks absolutely gorgeous on PlayStation 3 and we have more experience with the system now to really utilise its power. And it's the same team which created the first game, so we can just go in and fix all these things because we have the experience, and that's the right way to go with a franchise.

What has been your favourite aspect of working on Star Wars: The Force Unleashed II?

Besides the story, I'd say getting the chance to revisit the game mechanics, tighten them up and realise the further potential and the concept behind it, which is unleashing the Force. We're reimagining Star Wars in the way we wanted but it's still true to the licence. We've never seen Force powers like we have in The Force Unleashed II.

We have a new power called Jedi Mind Trick, which is ideal when you're up against a lot more enemies seeing as we can get a lot more of them on-screen at the same time now. So when you cast Mind Trick on them, sometimes they'll throw themselves into harm's way or they'll attack each other... it's quite funny.

One of my favourite experiences was doing the audio for one of the trailers. It was so true to the moves you can do in the game, and just watching it on-screen and people's reaction to it during E3 2010 was so satisfying. I loved that, because if I wasn't working on it I would be rabidly consuming it myself!

Is there anything else you want to add about your experience on Star Wars: The Force Unleashed II?

I really hope people enjoy it and enjoy where the story goes. We're taking it in an exciting direction and I love these characters. I'd encourage people to experiment with their Force powers as much as they can. There's so much cool stuff you can do in the game, with over 50 different lightsaber combos alone, all sorts of grapple techniques that no one's seen before, and a much tighter and focused experience

50+ Lightsaber combos? This is looking pretty EPIC! Only one week untill the Force is Unleashed a 2nd time!

Heads up to Lucas Arts forum member pogona2010 for finding this interview
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Monday, October 18, 2010

Star Wars: The Force Unleashed 2 - PC Specs

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For those who are looking to get TFU II for the PC here are the requirements
Operating system: Windows XP SP3, Windows Vista® SP2, or Windows 7



Processor:

Required: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 5200+

Recommended: Intel Core 2 Duo 2.8 GHz or AMD Athlon X2 6000+



Memory: 2 GB RAM



Hard disk space: 10GB + 1GB Swapfile



Video:

Required: 256 MB Video Memory with Shader 3.0 support

ATI Radeon HD 2600 / NVIDIA GeForce 8600 GT

Recommended: ATI Radeon HD 4800 / NVIDIA GeForce GTX 260



Sound: 100% DirectX 9.0c compatible Audio Device



DirectX®: DirectX 9.0c (March 2009)

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Thursday, October 14, 2010

Brand New Epic Screenshots

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Unleashed2010 has been updated with several new screenshots.
















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Tuesday, October 12, 2010

TFU II Demo Review (Xbox360)

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The Force Unleashed 2 Demo has been released for the Xbox 360). Overall it is a great demo. It has a few little problems here and there, but shows off all the hard work Lucas Arts has but into the game perfectly. The demo starts with Lord Vader and Starkiller talking about visions. The cutscene animations are flawless. Subsequently you are given 2 crimson lightsabers and ordered to take down a few proxy driods. This is the basic tutorial of the game. The last droid to take down mimics the persona of Juno Eclispe, Starkillers love interest from the first game. Unable to strike her down, Vader proclaims Starkiller a failed clone. A brief flashback warns Starkiller that Vader will attempt to kill him since he has no further use to the Dark Lord. Blasting Vader with a jolt of sith lightning, Starkiller excapes the training tower on Kamino and free falls his way to freedom.

The Good
         *Wonderful Visuals. Lucas Arts maximized the way the game looks and feels 10 fold compared to the first game. The cutscenes are borderline real, they look better than some animations in movies.
         * Crazy Combat.  The lightsaber combos are amazing, although it is a hyped up version of the combat of the first game with an additional lightsaber, if you attempt diffrent moves and combos it becomes an entirely new concept of combat. The dismemberment adds a wonderful touch. (Note the sabers are upgraded fully in the demo, dismemberment might not happen at the start of the full version game untill you upgrade them)
         * Improvements. Lucas Arts has improved thier product greatly compared to the first game. They fixed the camera, they even let you adjust it in the options menu, which is another great improvement. You no longer have to wait 30 seconds to go to the gameplay menu's or to upgrade your saber. The game is less glitchy than the first one. Lucas Arts has mastered the use of DMM, Havok, & Euphoria creating a wonderful experience at the end of the Free Fall. The Ai in the demo is much better compared to the first game. Troopers realistically take cover and hide from the duel sabered sith. If you dont pay attention, you might get flanked by a couple of troopers and get killed in an embarrassing way.
     
The Bad
        * Slower gameplay. The games pacing is a little slower than before. The Dash isn't as fast, nor does it move the character as far . What would be better is just to bring back Force Speed and replace the Dash move. Or during Force Fury the Dash move rushes you foward 10 or 15 meters blowing through all those in your way. The lock-on feature also slowed you down greatly. In the first game, using Dash while locked on actually dodge an attack, instead of moving you two feet left or right and still getting hit.
       * Force Grip. Some may say that Force Grip was too difficult to use in the original Force Unleashed, for that reason Lucas Arts redisigned it. It is much easier to use in the sequel, but if you mastered it from the first game, you may feel that it isn't as good. During the fight with the carbonite war driod, I gripped the carbonite grenade and attempted to throw it at a stormtrooper near the war machine. After 10 attempts I finally gave up, everytime the grenade was redirected back at the Driod and not to the trooper where I had aimed. On the bright side, when you upgrade grip you no longer have to hold down both triggers to lift up three enemies into the air.
      
The Ugly
There was no any major issues in the demo. A couple of glitches here and there, and a bug might have a dead trooper stand up after he dies before dissappearing. But that can be expected in any game. One thing that wasn't too pretty was Vaders cape. After being shocked by Starkiller, the cape unrealisticly stuck and shifted above Darth Vader shoulders. However, this was the in-game cutscene, whereas the cinematic scene with Vader looked just like the movies.


The Verdict
The Force Unleashed 2 Demo recieves a solid 9.3/10 or A-
If you dont press anything at the Start Menu a brief glimps of the full product is shown. If the rest of the game is anywhere near as good as the demo, than Lucas Arts may have a Game of The Year contender in their hands.


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Friday, October 8, 2010

TFU II TV Commercials

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Tv spot #1

Tv Spot #2

The demo has been released! Download it NOW!
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Questionare with Brett Rector

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Thats right folks. The TFU II Blog got an exclusive questionare with Brett Rector. Although he was unable to answer the majority of questions, for various reasons, he was able to give us a few interesting bits of information.

When is the Demo Coming?

· October 12

How many more moves have been added to the game? So far it looks like the first game with an additional lightsaber and a ton of great looking visual, but the same combat moves. How different will the combat be, for instance, there is a basic button mash combo, just press attack over and over, How has this changed? Is there any alternate attacks or is it just the same deal repackaged and looking 10 times better?

· We added new attacks and combos to work with the dual sabers, which includes new animations. The combos are activated the same way that they were in TFU, which is to say by timed, calculated button presses. And like TFU, there will be lightsaber / Force power combos. There are certainly varied attacks this time around due to the dual lightsaber fighting style we’ve instituted. We’ve also incorporated new grapple moves, which will allow the player to perform additional combo moves

What are some of the bosses we will face? Besides the "Gorog", potentially Boba and Vader?

· You’ll have to wait and see!

What is the name of the Giant Spider Droid that was in the E3 trailer and how many of those will we face?

· The name of that enemy is the Titan Walker.

Morlinch? Orloc? Gorog? Some of the fans have noticed that different people have used different names for the creature Starkiller faces on Cato. Isthere more than one creature, were those simply different names for the "Gorog" or simply trashed concept ideals?

· We did, in fact, wrestle with a few names. Gorog is the name we came up with for the creature on Cato. I’ve actually never heard of the other two names.

Can you bisect enemies, or is the decapitation and chopping off arms all that we will see?

· There is decap and de-limbing.

What is your favorite part of the game so far?

· I like that we got de-limbing / decap into the game. The lightsaber is finally a lightsaber!

What is your favorite Challange Map?

· I really like our Combo Challenge because you learn how to use all of our combos. They’re awesome!

Which of you guys is the best at the Wii Multyplayer?

· It’s a toss-up between Ian Pang (one of our producers) and Chris Cook.

What role did you take in the creation of the game?

· I’m a producer on the project

Be sure to watch the latest trailer (click here) and dont forget to download the Demo October 12th on Xbox 360 & PS3. Part 2 of the epic audio novel will be added later today

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Wednesday, October 6, 2010

Epic Launch Trailer

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Blunty3000 Force'Tober

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Blunty3000 recently went to Lucas Arts studios and managed to get some inside information for his youtube gaming show. This month's theme, Force'Tober, is all about the Force Unleashed 2


















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TFU II Audio Novel Videos

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Part 2 has been added! The Final part of the audio excerpt from starwars.com will be added later this on week.
Remember The demo arrives tomorrow October 12th!!!






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Tuesday, October 5, 2010

Demo Announced & New Images

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From Facebook

The info you've all been waiting for: I'm happy to announce that the demo for Star Wars: The Force Unleashed II will be dropping one week from today, Tuesday the 12th of October!
The demo will be on the Xbox360 & PS3. No information about a PC demo.

Here are some new images of the Gorog:








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Monday, October 4, 2010

The Force Unleashed II Story in Books

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Starwars.com has posted some interisting news of the TFU II Novel & Comic

Though you may have to wait until the end of the month to get your hands on a copy of the Star Wars: The Force Unleashed II game, those eager to continue the story of Starkiller can get a head's start at the bookstore. The Force Unleashed II story has been adapted into fiction as a novel, audio book and graphic novel, and all three are available this week.


The novelization arrives on October 5th as a hardcover release by Del Rey Books. Written by Sean Williams -- the New York Times bestselling author of the Star Wars: The Force Unleashed -- from a story by Haden Blackman, this book tells the single "historical" version of the game's story. Random House Audio also releases Sean Williams' The Force Unleashed II novel on October 5th, as an unabridged audio book on CD. Actor Jonathan Davis reads the story, which features Star Wars music and sound effects.


For the Star Wars: The Force Unleashed II graphic novel, Dark Horse Comics is telling an original story set during the events of game. While it does not re-tell the story of the game, it does build upon it, with an angle that focuses on Boba Fett. 

The Star Wars: The Force Unleashed II graphic novel is an 88-pages trade paperback written by Haden Blackman with art by Omar Francia.

For more information about The Force Unleashed II, visit the official site and become a fan of the game on Facebook.
 
 
To read the the novel's prologue click here.


The Following is a few pages from the comic.



Later in the Comic







There is a 30 minute audio tape at starwars.com of the Novel.  The full excerpt will be added to the blog at a later time.


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